What's new in version 1.23.1.1 MAIN FEATURES- Steam Workshop (available only in the Steam version, activate the game in the Steam client)
- New Rims
UI- Traffic offense can be disabled (option)
- Navigation path (red line) can be disabled (option)
- Option to keep Route Advisor hidden while getting new notifications
- Autopark feature can be disabled (option)
- Speeding highlight on Route Advisor
VEHICLES- Smart cruise control can use activated engine brake when no retarder is present
- Advanced shifting simulation
- Real shifter layouts (Scania, Volvo, ZF). To activate them you need to use new profile or remove your custom H-Shifter layouts
- Improved truck stability during retarder usage
OTHER- AI improvements
- Traffic offense costs scaled by player level
What's new in version 1.22.2 GAMEPLAY- World of Trucks Contracts feature - now you able take jobs from the World of Trucks website
- Tire decals coloring
- Simulated tire grades based on European tire grading system (rolling resistance, wet grip, noise levels)
- The paint shop was integrated into the standard truck configuration
VEHICLES- adjusting fifth wheel position for most of 6x2, 6x4 chassis's to decrease under steering under full throttle
CODE- When clutch axis is not assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission)
- When shifter layout is named (new attribute "name"), the name string is shown in game for better recognition
- Hired drivers are more efficient when equipped by good truck
- User defined limit for length of generated jobs in the offline economy (g_job_distance_limit)
- User defined LOD distance for pedestrian, traffic and parked cars; multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked)
- Config for disabling "Autoparking" dialogue (g_adviser_auto_parking)
- Config for disabling Route Advisor popups when hidden (g_adviser_keep_hidden)
- Fixing missing world on low-end GPUs on OSX
- Improved physics and stability of trailers (disconnected, parked, AI)
AI- User defined traffic density, defined by multiplier to default (g_traffic)
- Improved simulation of suspension (leaning in curves or when accelerating/decelerating)
- Improved navigation, lane switching, spawning and obstacle checking
SOUND- New sounds for Volvo FH16 Classic
- New sounds for Volvo FH
MISC- Higher resolution textures are used on models in UI screens regardless of the graphics settings
- Redesigned job and time widget on desktop
- Day/night effect switching for movers and walkers
What's new in version 1.21.1 VEHICLES- Improved reflections in the cabin interior
- Fixed spider paintjob from Halloween DLC missing for some variants of DAF Euro 6 cabin
- Adjusted external interior for Actros 2009
CONTROLS- Added automatically generated Range-Splitter layout for H-Shifter
- Improved compatibility with G29 force-feedback
SOUND- Improved sounds of tires and suspension
- Improved sounds for manipulating blinker and brake sticks
- Reduced volume of interior stick noises
MISC- Compatibility with Cabin Accessories
- Workaround for missing geometry on low-end Intel GPUs on OSX
- Fixed possible use of incorrect files after switching between profiles with different set of mods
- Corrected vegetation sometimes appearing at wrong places in the map
- The hud mirror switching key (F2) now enumerates all combinations: both off, only far on, both on, only near on
- Improved road collisions
What's new in version 1.20.1 MAIN CHANGES- GPS route customization
- Geographically correct sun position
- Enabled support for download of additional hand-picked loading screen images from WoTr. All images can be seen using the "Image Spotlight" feature in "Photo Studio".
AI- Increased traffic density in city areas
- Added 'village area' rule to allow specifying urban area without increased traffic density
- Fixed non-urban speed limit in UK
- Support for spawn_trailer_count attribute of traffic_vehicle_type
- Lower probability of spawning an AI truck without a trailer
- Fixed license plate definitions switched between bus and trailer
- Uses correct wheel position when placing AI trailer wheels on ground
- Fixed rear wheels of AI vehicles not being placed on ground in steep hils
- Fixed vehicles remaining on wrong way lane after avoiding obstacle in some cases
- AI vehicles turn off engine during fueling
EDITOR- Free camera supports inverted mouse (respects the c_minvert input constant)
- Changed design of road dialog
- Fixed "grave" key not working with some keyboard layouts (e.g. Hungarian)
- Separate snapping of nodes and control points
- Editor shortcut mapped to bezier patch
- Added support for rotation undo for bezier patch control points
- Increased node joining tolerance to fix problems with joining nodes far away from center of the map
- Grid size shortcut changed from Alt+wheel to Ctrl+wheel
VEHICLES- Mercedes Actros 2014: Fixed speedometer in UK variant, Improved interior, Tweaked normal map, Smoothed some hard edges, Shadowcaster tweaks
- Iveco Hiway: Smoother horns
- DAF XF Euro6: Cleanup of the models
- Scania Streamline: DRL
- Fixed UV on bulk cement trailer
- Fixed missing wheels on brick trailer
- Vertex optimizations of AI trucks for DAF Euro6, Man TGX, Scania R
- Volvo: Original sound of blinker on/off, Original sound of wipers, Equalization of gear_air sounds for interior
- Mercedes Actros, Renault Premium: Fixed armrests missing in the exterior view
- Fixed size of wheels
MISC- Particles are not generated for lifted wheels
- Mirror resolution setting is not disabled on high quality
- Longer mirror distances on high and ultra settings
- Brake lights activate on slightest pedal touch
- Correct turbo sound used on reverse
- It is possible to use Steam controller-based keyboard for entering search text in mod manager
- Fixed reporting of no-lights offense when driving in rain
- Improved compatibility with Windows XP
What's new in version 1.19.2.1 - Hungary expansion - two new cities to the Going East! content: Pécs and Szeged
- Mod Manager
- Manual control for automatic transmission (shifting hints, switch between manual/auto)
- Controls for dashboard navigation map (zoom, turn off)
- Driver controlled trip info stored in truck computer (distance, consumption)
- Editor improvements (see Modding Info)
- Matching truck cabin interior looks shown in exterior view.
- Improved readability of dashboard info in some trucks (computer display, GPS map)
- Added wheel sounds on different surfaces (+ re-balanced sounds)
- Added sounds for sticks and buttons in truck cabin
What's new in version 1.18.1.3 - fix for occasionally appearing triangle flickering
- fix for missing geometry on some Windows XP configurations
What's new in version 1.18.1 - New truck: Mercedes-Benz New Actros
- Mercedes-Benz brand is in the game
- Improved vegetation (prefab vegetation distances, rebalanced vegetation LODs, more settings)
- DRL for Iveco Hi-Way, Mercedes-Benz New Actros, Volvo FH, DAF XF Euro6
- New trailer skins
- Support for weather-based pedestrian spawning, support for multiple animations
- Over a thousand minor fixes in world models and in the map
What's new in version 1.17.1 - New weather and lighting setup
- New sounds for DAF XF Euro 6
- New drivers, new driver art
- Tires and rims turned into independent accessories
- Added six-wheeled chassis for both Renault Magnum and Premium
- Better support for retina displays (OSX)
- Traffic AI behavior improvements
- Improved engine performance and stability
- Improved support for multi-monitor systems
What's new in version 1.16.2 - 64-bit build
- New large truck dealer / showroom
- Truck fixes: shadows in Scania R, Scania Streamline, Volvo FH16 2012, Renault Magnum 2009 + sideskirts; mirror in MAN TGX, Renault Premium holes and collision
- Paintjob fixes: Raven for DAF, MAN, Heavy Duty
- Cargo: removed Christmas Gifts, fixed car transporter, fixed helicopter texture and straps
- Reduced stalling: bigger memory pool in 64-bit builds, better memory handling, delayed shadow loading, random look selection, sound accessories
- Improved memory management on 32-bit OS
- Fixed free roam check in the Careerist achievement
- Map fixes
What's new in version 1.15.1 - New Exclusive interior for DAF Euro 6
- New sounds for Scania 6 cylinder engines
- New sounds for Iveco Highway and Iveco Stralis
- Support for different dashboard computer back-light colors
- New interface for showrooms
- New showroom interior
- New look for small truck dealers
- Significantly faster autosaving
- Interior camera motion feature - camera can now simulate movements of the player's body and motion of the truck seat
- Smart cruise control - retarder will now be used automatically
- Trailer brake
- Support for second reverse gear for custom H-Shifter layouts
- Support for Holiday Special content
What's new in version 1.14.2 - Liftable axles
- Speed limit shown on dashboard GPS
- Truck browser shows all upgrades and their level requirements
- Increased damage for overturned vehicles
- Higher penalties for damaged cargo (both xp and money)
- Camera rotation based on steering and blinkers
- Traffic improvement
- Steam Rich Presence: job information in "View Game Info" in the Steam friends list
- Screenshot images contain additional metadata (game state, vehicle, camera)
- Upload your World of Trucks profile truck from the in-game Screenshot Manager
- New truck: DAF XF Euro 6
- Added three new 6-wheeled chassis for (almost) all trucks
- Substantial data fixes in most chassis
- New cargo definition structure
- Per-sector weather climate profiles
- Goto console command now accepts city names or their fragments (eg "goto aber" teleports camera to Aberdeen)
What's new in version 1.13.3 - Steam achievements (available only in the Steam version, activate the game in the Steam client to obtain them)
- Added functionality to unbind keys/buttons/axes in game ui
- Added cruise control grid option
- Cruise control speed limited to truck speed limit speed (if enabled)
- Quickload and quicksave
- Bindable keys/buttons for increasing and decreasing of radio volume
- Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
- Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava)
What's new in version 1.13.3 - Steam achievements (available only in the Steam version, activate the game in the Steam client to obtain them)
- Added functionality to unbind keys/buttons/axes in game ui
- Added cruise control grid option
- Cruise control speed limited to truck speed limit speed (if enabled)
- Quickload and quicksave
- Bindable keys/buttons for increasing and decreasing of radio volume
- Fixed speed limits in some countries (Belgium, France, Poland, Slovakia)
- Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava)
What's new in version 1.12.1 - Added truck and trailer browsers
- Added support for color balance&saturation tweaks to the photo mode
- Added support for camera roll to the photo mode
- Added cargo group filter to the job selection screens (e.g. in top left corner of the screen). Requires new attributes we added to game_data.sii so if you have a modded version without those attributes, it will not work.
- Added missing straps texture
- Better messages are shown when removable DLC is missing instead of using the message originally intended for MODs
- Enabling news on the profile page using the "Enable news" button will also load them
- Fixed visualization of the initially selected button on the mirrors adjuster
- Fixed speed limits in UK
- Fixed calculation of vehicle bounding box
- Fixed crash in delivery log if city is missing as result of mod removal
- Game will try to fix game time when it is too far behind during game load as the result of use of the MP mod
- Workaround for possible hang in the truck configurator in profile which was broken by the MP mod
- Set cargo weights for AI trailers
- Removed calcium cargo
- Removed reference to non-existing animation
- Updated localization
- Updated credits
What's new in version 1.11.1 - 3 new cities: Venice, Graz, and Klagenfurt with a lot of new kilometers to explore
- Seat Adjustment feature
- Several months of tweaks of car AI code
- Re-designed radio player for with additional sorting and filtering options
- New Cruise control features
- Displaying current road speed limit in Route Advisor (disable, or switch car or truck specific limits in options)
- Complete UI facelift
- Support for sway bar simulation
- Refined the truck suspension for more control over truck and trailer stability
- Recalculated the center of gravity of each cargo (more individual behavior of the whole rig)
- Controls to adjust trailer stability in options
- Improve collisions of player's truck and AI vehicles
- Re-created all scratch and crash sounds in the game
- Equalized the sound volume of in-cabin engine sounds and external engine sounds for all trucks
- More realistic timing for the air brake sound
- Retarder indicator is lit during automatic retarder usage
- Ability to sell a garage
- Ability to relocate your headquarters to another city
What's new in version 1.10.1 - Support for metallic paintjob
- Fixed possible rare hang or crash
- Physics parameters of the fifth wheel are configurable in physics.sii
- Updated accessories to support paintjobs
- Corrected speed limits in Austria, Belgium and Germany
- Tweaked prices and unlock levels of some accessories
- Fixed acceleration of traffic
- Tweaked accessories of traffic trucks (badges, mirrors and sunshields)
- Fixed various bugs in truck and trailer models
What's new in version 1.9.22 - Brand new traffic AI system
- Oculus Rift support (with the -oculus launch option - this will be improved in the future), now also in the retail version
- Early support for gamepad-controlled mouse cursor
- Improved handling of automatic gearbox (more gears, interaction with cruise control)
- Improved compatibility with semi-broken prefabs used in mods
- Improved error handling in radio playback
- Updated defaults for the Xbox 360 controller in the input wizard to provide a better initial experience
- Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may need visit truck dealer and re-purchase some parts
- Volvo FH16 improvements (interior, wipers, shadows)
- Volvo FH16 improvements (interior, wipers, shadows)
- Paintjobs are properly applied on add-ons in interior views
- Map improvements
- V8 engine sounds for Scania R and Scania Streamline
What's new in version 1.8.25 - Fixed crash with new Volvo in UK
What's new in version 1.8.23 - All-new Scania Streamline truck model
What's new in version 1.7.1 - Fixed crash on freight market when too many jobs were generated (mods only)
- Fixed rare crash that sometimes happened with air horn usage
- Fixed incorrect trailer placement when automatic parking was used in Trameri Warszawa
- fixed engine displacement volumes for Volvo and Iveco
What's new in version 1.7 - All new Volvo FH and FH16 truck model
What's new in version 1.6.1 - World of Trucks website launched
- Photo Studio - includes Photo-mode and Screenshot Manager allowing upload of your best screenshots to World of Trucks
- Online profiles - ability to connect your profile to your World of Trucks account
- New Iveco Stralis Hi-Way sounds recorded from actual truck
- Individual air-horn sounds
- Realistic fuel consumption option
- Adaptive automatic transmission option
- Shorter jobs generation probability increased
- License plate changes fixed
- Fixed crash when a truck uses addons from removed mods
- Increased length of input in UI related to World of Trucks accounts
What's new in version 1.5.2 - Steering sensitivity slider range increased (both directions)
- Steering non-linearity properly used with mouse
- Added rumble stripe sound check-box so that it's possible to switch it off
- Improved upgrade shop (addons and wheels handling, interiors) - you may encounter unexpected changes when shop is fixing your truck state
- Fixed pedestrians disappearing
- Fixed driver logs
- Polished automatic gearbox logic
- Consumption gauge and air pressure screen on Scania dashboard
- Hazard warning made independent of blinkers
- Lot of map tweaks especially in German/Poland area
- Several new cars in the AI traffic
- Truck interiors appropriate for selected cabin type
What's new in version 1.4.12 - Fixed issues with advisor after teleport
- Added g_prefab_replace command simplifying rename of prefabs
- Improved resistance to some kinds of mod conflicts
- Fixed several possible instabilities
- Fixed positioning of some company trailers
What's new in version 1.4.12 - Fixed issues with advisor after teleport
- Added g_prefab_replace command simplifying rename of prefabs
- Improved resistance to some kinds of mod conflicts
- Fixed several possible instabilities
- Fixed positioning of some company trailers
What's new in version 1.4.8 - Interior animation fixes
- License plate system corrections
- Fixes to several tuning parts acting incorrectly
- Improvements in memory system for better stability under heavy load
- Traffic lights system fixes
What's new in version 1.4.1 - New road leading south from Szczecin in Poland
- More realistic tollgate system in Poland
- The whole new truck Iveco Stralis Hi-Way with tuning upgrades
- Reworked force feedback feature
- Fuel consumption during engine idle fixed
- Fixed shader issues with auxilary lights for all trucks
- Various fixes for all trucks and trailers
- Redesigned Job Market's job listing to be able scroll through all jobs
- The speed limiter can be now disabled in Options screen
- Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
- Hundreds map fixes, tweaks and prettyfications
- A2 highway completed (as in real life 2 lane highway) including tollgates
- New sector based map format
- Improved robustness to mod removals
- Asynchronous loading smoothes speed of resource loading, reducing overall lag and \"spikes\" for more even framerate
- Added SDK for telemetry output, pilot testing with kind help of www.fanaleds.com
- Improved efficiency of memory pool usage
- Money sound played only on important events
- Air brake sound fixed
- Game will pause when Steam overlay appears
- Steam notifications are positioned on the opposite side of the screen than Route Advisor
What's new in version 1.3.1 - Several safety checks added to improve stability with unofficial game mods created for previous versions of the game
What's new in version 1.3 - Official licenses from Iveco and Volvo
- support local currencies of each country in the game
- gearbox accessory selection
- ability to change the company name, logo or preferred brand
- per-profile mod selection (can be overridden using -force_mods command line parameter)
- retarder (automatic or manual)
- fixed memory leak when playing mp3 files using radio
- new online radio stations (now up to 190 stations)
- Renault Magnum side-skirts are now an optional upgrade
- Renault Premium upgrades
- hired drivers more likely to find suitable cargo on the way back
- hired driver log
- re-hired driver issue fixed
- UK distances in GPS fixed
- ferry fee is not charged to player for quick jobs
- improved handling of corrupted save files
- improved resiliency to some types of corruptions caused by mod removal
- over 200 map changes and fixes
- fixed cabin blur during rain
- bump causing damage on German A3 fixed
- gas station in Bremen
- several German roads thoroughly tweaked and prettyfied
- powerline columns in the middle of the road removed
- increased vertex buffer sizes to improve game stability with more detailed vehicle models
- AI curves fixing on some prefabs
- Product Key verification step added, only genuine keys in good standing accepted as of version 1.3+
What's new in version 1.2.5.1 - Bus added as AI vehicle in traffic
- fixes in registration plates for SK, NL, FR, I, S, BE, A
- DAF - added as new licensed truck brand
- decreased Valiant dashboard brightness
- added command line parameter -nodx9ex which disables extended DX9 interfaces for compatibility with Xfire
- support for Unicode characters
- support for Japanese, Korean, Vietnamese, Chinese, and Bulgarian
- enter your name in profile with non-ASCII characters
- improvements of AI handling on prefabs - speed, acceleration, and braking
- recreated lamps illumination of all trucks, trailers and AI vehicles
- readjusted fatigue simulation
- new gearboxes for each truck
- several inaccessible roads removed from navigation system
- route advisor's "running line" corrected
- added extra tier to progress history - progress is shown up to level 150 now
- adjusted steering
- skill screen doesn't pop up on level up anymore if there are no skill points available
- rain probability slider added to Options
- truck braking intensity slider added to Options
- subtle improvements in HDR tonemapping
- over two hundred individual map fixes and prettyfications, fixed weather areas, added new lamps to prefabs
- better automatic save/load system
What's new in version 1.1.3 - Improved handling of fatigue
- Stopping of advisor lines fixed
- Some potentially crashing issues fixed
What's new in version 1.1.1 - Improved HDR tonality
- Improved vehicle maneuverability
- Hazard warning indicators are working with engine off
- Cruise control disables on any action of the driver
- Fixed sound bursts of the environment-placed sounds
- Parking brake stick animation updated after setting value
- Map: signs tweaking, AI speed tweaking on some problem spots
- Fixed Majestic windshield wipers
- Fixed sunshafts missing with MLAA enabled in some situations
- Wrong dashboard cruise control symbols corrected
- Wrong handling of double click on certain UI elements fixed
- Missing AI traffic on some low-end setups fixed
- Missing load/save screenshots for long profile names fixed
- Dynamic force feedback disabled when the game is paused
- Truck license plate management corrected
- Missing money in UK variant of "lite" Route Advisor fixed
- Random trailer disappearing after truck upgrade fixed
- Missing navigation route after truck upgrade fixed
- Parking bonus is awarded correctly
- Total job distance computation corrected
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